Senior Sound Designer

Manchester, ENG, GB, United Kingdom

Job Description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.




Cloud Imperium Games are looking for a Senior Sound Designer to join the team working in-house at our studio in Manchester, UK. As part of the team you will record, design, and implement audio for our Star Citizen and Squadron 42 games in a cooperative cross disciplinary environment.


You will need strong technical knowledge of Wwise middleware, and a wealth of industry experience having shipped one or more AAA titles. Our project is extremely complex in nature so you will be expected to contribute to the development of systems and tools that enable nuanced, articulate sound, bringing our games to life through an efficient workflow. In-depth experience in working on MMO, FPS and Flight/Vehicle titles will prove useful, and a love of science fiction always helps!


Please apply with a game sound design demo-reel/portfolio.


What does a Senior Sound Designer at CIG do?




Work individually and with the team to achieve world class sound design and implementation in all areas of the project. Take on ownership of areas of audio (UI, Weapons, Foley, Cinematics, Features etc) and act as primary audio point person, liaising with game designers about their audio needs. Specify and assist in the design of audio tools/features to be created and maintained by our audio programming / technical sound design team. If you can talk their language(s), so much the better. Responsive to feedback from peers on the team. Innovative and adaptable; able to drive new audio features and develop methodologies for continuous improvement across the department. Collaborate on design approaches to the sound of the game, actively looking to assist others with your experience and knowledge. Keen to collaborate closely with members of the wider team to make Star Citizen and Squadron 42 the best experience possible. Liaising with world class outsource resources. Help to outline, organise, and run SFX recording sessions.

What do we expect from our Senior Sound Designers?



Demonstrable experience in the industry. Solid experience in audio tools such as Reaper, Pro Tools, Soundforge and Izotope RX. Working knowledge of audio middleware and/or proprietary tech - e.g. Audiokinetic Wwise. Working knowledge of game engines - e.g. CryEngine, Lumberyard, Unity and Unreal. Proven experience in using game engines to implement and work with audio. A genuine passion for games and be invested in the latest developments within game audio. Ability to work independently, take ownership of aspects of audio and achieve great results. Be open and responsive to creative, critical, and constructive feedback from peers. A show-reel of relevant game-centric audio work.

Diversity Statement



CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.

Fraud Statement



We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info

@

cloudimperiumgames.com with any information you may have.


If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

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Job Detail

  • Job Id
    JD3034595
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Manchester, ENG, GB, United Kingdom
  • Education
    Not mentioned