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We want you to #JOINTHEREBELLION!
For 30 years we\'ve been creating incredible video games at our multiple studios, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.
We operate across multiple UK locations, with studios based in Oxford, Warwick, Liverpool, and Wakefield. Work-life balance is important to us, and we want everyone at Rebellion to work in the way that works best for them. So, if you are based in the UK, we are always open to discussing how we can support flexible/hybrid working options.
We have an exciting opportunity for an internal candidate to become a Photogrammetry Artist in our dedicated Photogrammetry Team.
Key responsibilities of this role is to scan, process and deliver high quality photorealistic assets for the project and ensure that the integration of the work is in line with the project\'s technical constraints and artistic direction. Your focus is on the execution of your work and how this develops the project.
An exciting and essential part of this role is travelling across different locations, both in the UK and abroad, to capture assets and references, and therefore there is a requirement that you can travel and commit to occasional overnight trips.
We\'ve visited farms in Northern France, the bunkers of Guernsey, hiked up mountains, crawled inside working tanks and gained behind the scenes access to some of the UKs most prestigious museums and organisations.
You will also have the opportunity to participate in R&D projects to improve the photogrammetry workflow and hardware, help develop tools and software, expand the team\'s reach (e.g., collaborate with our in-house cgi team at Rebellion Film Studios) and train other artists.
Responsibilities:
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