The Role:
Creative Assembly is looking for an experienced Gameplay Animator to work on our highly successful, multi award winning Total War series at our headquarters based in Horsham, West Sussex.
The team is looking for a talented, creative animator, able to craft and implement believable human and creature animations for our fantasy titles. This is an excellent opportunity for you to push your imagination and skills on a multi award winning series that has sold millions of copies worldwide.
Reporting to the Lead Animator, you will be responsible for creating and implementing high quality animations, whether they are hand keyed and/or working with Mocap. Communication, approachability, and proactivity is vital for this role, as you will be expected to engage with other departments to push content and new concepts through to completion. A thorough understanding of game pipelines and gameplay mechanics is essential in this position.
Flexible working at Creative Assembly includes hybrid, fully remote within country of employment for eligible roles, and in-studio. We recognise that there is no one-size-fits-all approach and empower our teams to define the working patterns which work best for them, which may mean different things for different teams and roles and at different times.
This role can be offered as hybrid or in-studio. This role cannot offer fully remote working. Further details can be discussed during the recruitment process.
What you\xe2\x80\x99ll be doing:
As part of the animation team, you will have ownership of your tasks, from Maya to their implementation in game.
On a day-to-day basis, you will:
Creativepool
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