Early Careers Gpu Modeling Engineer

London, ENG, GB, United Kingdom

Job Description

Design and develop software simulators for Graphics Processing Units. Build high-performance functional simulators of advanced Graphics Processing Unit (GPU) designs to help bridge the gap between software and hardware, influencing performance improvements and the programming ease of Apple produces.




Description





Leverage parallel, concurrent and multi-threading knowledge to ensure the best performance possible of the simulator. Understand new design specification and propose software modeling approaches. Investigate functional correctness issues and simulation performance bottlenecks. Implement and debug binary translation. Implement high-efficient GPU memory management unit. Python programming language to write and maintain automation scripts for continuous integration testing and code auto-generation.




Minimum Qualifications



C or C++ programming and Python scripting skills Low level operating systems including Linux and MacOS, system calls, file and memory management (page table, virtual address translation, thread management and schedulers)


Preferred Qualifications



Computer architecture (x86, ARM and RISC-V), hardware and software co-design Parallel and concurrent multi-threading programming, shared-data parallelism, and non-shared-data parallelism





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Job Detail

  • Job Id
    JD3042967
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    London, ENG, GB, United Kingdom
  • Education
    Not mentioned