At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ENGINEERING - UNREAL ENGINE
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What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
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What You'll Do
We are looking for a generalist programmer to join our build tools team. You will be responsible for working on improvements to developer iteration providing support for Epic's suite of build tools including Unreal Build Tool and Unreal Automation Tool. These tools are critical to both our internal game teams and every external developer using the Unreal Engine
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In this role, you will
Work closely with mixed discipline teams across Epic, driving technical discussions to find scalable and achievable solutions based on the requirements of platform/build tools stakeholders
Implement new features, fix bugs and provide support to both our internal teams and Unreal licensees
Maintain and improve the code quality of a mature build codebase
Operate effectively with teams spanning multiple timezones
Provide guidance to Unreal licensees both in the form of technical documentation and working alongside developer relations to ensure our build tools satisfy the wider community's needs
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What we're looking for
6+ years of professional software development experience within the games industry
Expert knowledge of C# and .NET
Performance minded with excellent knowledge of multithreading, asynchronous code and optimisations
Exceptional debugging skills, ability to quickly unblock users while still considering the long term health of the codebase
Passionate about developer iteration and improving workflows, with a supportive user focused approach
Generalist who is able to navigate a wide range of problems
Highly collaborative with excellent technical and non-technical communication skills
Knowledge and experience working with c++ compilers/build systems and platform toolchains is a plus
Previous experience working with Unreal and a good understanding of its tech stack is a plus
This role is open to multiple locations in North America and Europe (excluding CA, NY, & WA).
ABOUT US
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Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
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Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
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